The game’s meat and potatoes involve an automatic fighting style implemented with familiar clan bonuses. Units, or gems, as they are called here, add 1 point to two different bonuses. When you hit a threshold, things really take off, allowing for some repeatability to try out different strategies. The game has a gatcha mechanic when determining which gems are offered to you, very similar to the random deckbuilding options in similar titles. Collecting a set will grant you upgraded unity and begin the loop routine.
The only real initial negatives come from my confusion of simply not being familiar with the game and the basic challenges with the language barrier. The bonuses, pros, and cons are a bit difficult to understand at first, and even seeing them in combat requires an extra click here and there for a small descriptive box to appear. Since most of the long-term strategy will be to rack up these perks, not being able to see what they are doing right away is a bit annoying, but I imagine getting familiar with the game will fix that. After playing around a bit more, I discovered a sharp spike in difficulty in the middle of the “Lab” difficulty.
I suspect this is an unhealthy balancing act, as I’m not sure if my losses are a symptom of my lack of knowledge or just bad luck. What I can say is that I’m curious as to why I’m losing and trying to figure it out instead of walking away, which is a compliment to the game.
Vivid Knight is an automatic fighter to an extent. You can’t decide what your minions do. They will attack automatically. After each turn, you can play one of your spells. That’s basically all there is to battles. It may sound rather disappointing, but it is not. In fact, it is very tactical thanks to all the different components of the game. It is important to think about which minions you use and what spells to play when. You can choose one of the three minions at the beginning of each dungeon. On your way through the dungeon, you can find minions in chests, get them as a reward, or even buy them.
They are different levels of minions (bronze, silver, and gold). If you have a minion three times, you can fuse it into a stronger version of the same minion. It is still bronze or the level it was before, but it gets a little star in the picture and its stats improve.
System Requirements of Vivid Knight Game
- OS: Windows7 64bit
- Processor: Intel(R) Core 2 Duo 2GHz
- Memory: 1 GB RAM
- Storage: 1 GB available space
- Extract the file using “Winrar”.
- Open the “Vivid Knight” folder.
- Click on the “Vivid Knight” icon to play the game.
|File Size: 2.45 GB||Download Here|