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|Game Title:||ABRISS – build to destroy|
|Initial Release Date:||14 Apr 2022|
|Genre:||Indie, Simulation, Strategy, Early Access|
ABRISS – build to destroy is such a fun way to look at a “puzzle game”! Because of its physical-based nature, its experimentation is always fun and there are exciting new ways of solving a stage or a failure cycle in an interesting way!
This game is fun. It looks cool, it’s awesome to just burn things out. It is still an early access game. The mechanics feel good when you run it, but contact with the build can be difficult. I do not like the snap build feature. It is great for more casual buildings, but it is very difficult to find the right buildings, which is often necessary for this game. This difficulty is compounded by a limited and poor camera view.
While I appreciate the construction and counting strategy, there are also some very specific physics. A connection block has a definite force before it separates, which is not clear why? The same goes for some built-in blocks that will be destroyed by collisions, but others that will not.
- As a game center, the physics are obviously very good.
- The game has a great visual style. The models are really very sharp (if you can run on a higher setting). The environment and atmosphere generally have a really nice cyberpunk feel to them.
- The tasks are interesting and certainly create a very nice template that can be designed over hundreds of puzzles and other challenges.
- The mechanics of making things are simple and work very well.
- Normally, the UI feels bad and cluttered, but it’s fast accessing so this is more of a bottom line.
- The light usually works well in an orbital camera, but in a free camera that is dimmed by the viewing stages of the lower level. When viewed in certain contexts it is almost impossible to be found in some puzzles.
- Rebuilding/reloading is a pain in the ass and forces you to do a lot of rebuilding.
About ABRISS – build to destroy:
ABRISS is a physics puzzle simulator based on a scientific, high-tech, robotic subject. There is no story here, just go through the levels trying to destroy the red orbs. Use a variety of blocks of all shapes to build different structures to complete the action. As you progress through the stages, you unlock more and more complex pieces that really show the physics in the game here.
Bombs, arrows, chains, and so on are just some of the starting game tools you will be using. They only give you a certain number of pieces at each stage but there is usually more than one way to destroy your goals. It really puts your creativity to work here and it is very easy to quickly simulate, edit and re-create, and try again.
The only thing I have is that there are only 35 levels now but there is Sandbox mode to be combined with all the tools. Also, it was too late when I started the simulation and it is a bit unfortunate because it is the most satisfying part, seeing your problems in action! So I recommend ABRISS? Now it’s less than $ 20 and those who love more maker games, for example, and really want more, should get some good playing time from this. If anything, just wait for the stage and activities but it’s a good start in the Early Access
Many levels of application of mechanics in different ways serve as a solid introduction to different mechanics, as well as fun quests. That said – there were a few levels that were a bit daunting – mostly because not all layers have a killing position for the target cubes (one was stuck in the geometry of the level to prevent it from collapsing) – although often the same thing is repeated dike. the tactic will destroy it after a second or third attempt.
The game has a great atmosphere and different levels are difficult but not too difficult. The effects of demolition in particular are really satisfying. I can highly recommend this game! 10/10! This game definitely has a lot of potentials and is already a very fun game. Most of my interaction with her is on camera and returning/returning is like a pain in the butt. I can definitely see this game in terms of new elements, and the extensive campaign and abstract sandbox have a lot of legs.
System Requirements of ABRISS – build to destroy Game
- OS: Windows XP/Vista/7
- Processor: Core i5-4430
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 970 ti
- Hard Drive: 3 GB available space
- Sound Card: any
How to Install ABRISS – build to destroy For PC?
- Extract the file using “Winrar”.
- Open the “ABRISS – build to destroy Game” folder.
- Click on the “ABRISS build to destroy.exe” icon to play the game.
- This Game is Pre-Installed Which means You Don’t need to install this game. Instantly Play !!
|File Size: 1.16 GB||Download Here|